Ozymandias and I have been having a great discussion about Blu-Ray and PS3, and for the most part we’re in agreement although being former adversaries we of course have nits to pick with each other.
In my initial thoughts I covered broad issues, and of course a few people have pointed some of the minor areas I skipped, things which provide good counter-arguments or at least good points for discussion. The two largest areas I failed to address are likely procedural content, and compression.
Regarding procedural content, we’ve all been talking about this for years and years and yet I hardly see any developer doing anything with it. Heck, the game Elite back in the day did a ton with procedural content, but these days you really don’t see it much in mainstream games. Combining procedural content with scripted actions and particular neighborhoods for advancing story – that’s an art that hasn’t been explored much. Going entirely procedural with a game is possible, and not doing procedural at all is of course very straight forward. The blur in the middle is more challenging. I think we’d all like to see more procedurally generated content. But it’s not the panacea some folks (who will remain nameless since you can find their quotes with a simple google search) have made it out to be.
Compression is another great point. Of course, many of the games I’m referring to use compression on the disc already. More complex compression schemes which reduce size further will indeed appear as we gain processing power. So, certainly there’s a strong likelihood that compression will help with data size. But again, it won’t be a panacea. It will help!
A very interesting argument is that we can’t continue to see games getting larger at this rate. If we look at the maximum size of game media over the years, we see it ramp up quite rapidly. Using Nintendo systems as an example (thanks, Wikipedia):
- NES – 48 KB
- SNES – 4 MB (42x NES)
- N64 – 64 MB (16x SNES)
- GameCube – 2 GB (32x N64)
- Wii – 9 GB (4.5x GameCube)
Will media continue to increase at this rate? Looking out five generations from now, the idea seems ludicrous. But would we have thought we’d have 9GB discs now, four generations ago? People have for years estimated that we would need less horsepower and less storage space than we eventually have relied on. (The infamous “number of computers” quote and “640KB” quote lead the pack.) Why should we think that will stop now?
Some people have said “Well, who cares? Why not use multiple DVD-9 discs?” I like these people. Because while my initial reaction is “WHAT? Are you crazy?” In all honesty… maybe no one DOES care. It’ll take another dollar out of the coffers of publishers since they’ll need to manufacture another disc, so they care a litle. But… does the player care? They’ll just need to swap discs. 🙂 That’s probably the easy answer out the gate – but if we reach three DVD-9 discs… that’s just starting to get a little nuts.
As technology marches on, new ways to experience games evolve. From 2D sprites to 3D models, stereo sound to surround, etc etc. What if we develop a new media type which becomes prevalent in games and it requires a LOT of storage space on the disc? You want to plan for the future when you build a console; you don’t want to build obsolescence into the machine from day one. Ideally, you just WANT big media for games, just in case. But is the cost too high? That’s the fundamental question at the end of this discussion. And that answer will play out over the next few years. I’m sure looking forward to watching. 🙂
4 responses to “My last word on Blu-Ray for now”
Amen on teh procedural content front. It’s a tool, that’s it, and it’s always only going to complement an artist’s work, not supplant it.
I agree on the technology marches on point too. The question is, when is it *needed*. If blue-ray is a fifty dollar boat anchor on PS3 for 2-3 years, then it’s a problem. If it starts looking like a good decision 6 months in, that’s another story. Wait and see I guess!
Oh, and couldn’t the same argument be made for UMD vs cartridge size for PSP vs DS? That’s another story I guess…
I like the thinking of multiple DVD-9 discs. Just as the Final Fantasy sagas o yesteryear (FFVII, VII, and IX) they all used 3 or more CDs, and were VASTLY popular. However one could argue that popularity stems from the lo ng and rich history of the Final Fantasy games…
However, back to the point, multiple DVD9 discs is quite probable, however some games may not be able to make such smooth transitions as the Final Fantasy games did between disc swaps.
I can see a game like Outlaw Tennis or some such other ridiculous and weird sports game being interrupted in the middle of a match to disc swap XD
But, most likely, with the advances in compression, the only games to necessitate more than one DVD9 would be the MMORPGs, RPGs, Action/Adventure, Puzzle, Strategy, and other games along those lines. A temporary pause in these types of games is common, and disc swapping, while a bit of a nuance for the gamer, would be easily implemented.
And boohoo to the publishers, they’ll need to put out twice or three times as many physical discs – its not like they are hurting all that much in the first place.
Until I see what blu-ray can really do, I like to idea of DVD9 and the possibilty of multiple of these.
It’s a good point about rising media size, but the question is whether it’s dramatic enough. Dual layer DVD to Dual Layer BDD is only a 5x increase, whereas CD-ROM to dual layer DVD was ~13x increase.
But, one question–am I the only one tiring of buying plastic spinning media? I would much rather download everything and never leave my home. If I want to play Dead Rising, shouldn’t I be able to buy it over Xbox Live with my controller?
Although I really despise the idea of obsoleted DRMs that make digital files worthless in the future, I’m not sure how that’s different from the current situation. I have lots of VHS tapes and no VCR hooked up in the house. How long until I have lots of BD discs and no DVD player in the house? It seems like an endless cycle of consumerism that is just tiring on us all.