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Lately I seem to refer to myself a lot as “old-school” when it comes to talking about tech. I don’t feel too old-school in the game industry, but when it comes to web tech I definitely am. I can rock some PHP and MySQL, sure, but when it comes to web apps what I really [...] I’m heading to Casual Connect Seattle next week with a group of fellow Googlers and we’re looking forward to meeting lots of casual and social game developers. We’re setting up meetings now. We’ll largely be talking about things related to the Chrome Web Store (although admittedly, that’s an awful lot of things ). Love to [...] Wow, it really has been 12 weeks? Dang. I stopped counting around 10, I had to check the calendar. I’m not sure I’ve ever been so busy! Well maybe when I was working on the first Game Programming Gems book. I’m working to keep on top of all the things being done by Google that [...] Trawling around the net today, I stumbled across this MobileCrunch article on user review seeding. It’s about a company I know, Reverb Communications. The gist of the article is that they are advertising as part of their services the ability to seed user reviews on iTunes. It’s presented in this article like – oh my [...] You’ve heard about the Indie Game Challenge, right? It’s a similar concept to theĀ Independent Games Festival, highlight independent game development, but being thrown by the Academy of Interactive Arts and Sciences, the same folks that do the DICE Summit each year (which is fantastic, by the way!) The Indie Game Challenge is a collaboration with [...] |
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