<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Real-time Flight Control</title>
	<atom:link href="http://www.satori.org/2009/06/real-time-flight-control/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.satori.org/2009/06/real-time-flight-control/</link>
	<description>Mark DeLoura&#039;s happy place.  On games technology and other things.</description>
	<lastBuildDate>Mon, 10 May 2010 00:04:00 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0</generator>
	<item>
		<title>By: Kim Pallister</title>
		<link>http://www.satori.org/2009/06/real-time-flight-control/comment-page-1/#comment-748</link>
		<dc:creator>Kim Pallister</dc:creator>
		<pubDate>Tue, 21 Jul 2009 18:36:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.satori.org/?p=802#comment-748</guid>
		<description>THe real life one is easier. (a) it&#039;s 3D, and (b) if the planes in Flight Control were to scale, then planes would be HUNDREDS OF MILES in wingspan. Which of course would be awesome to see. :-)</description>
		<content:encoded><![CDATA[<p>THe real life one is easier. (a) it&#8217;s 3D, and (b) if the planes in Flight Control were to scale, then planes would be HUNDREDS OF MILES in wingspan. Which of course would be awesome to see. <img src='http://www.satori.org/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: markdeloura</title>
		<link>http://www.satori.org/2009/06/real-time-flight-control/comment-page-1/#comment-737</link>
		<dc:creator>markdeloura</dc:creator>
		<pubDate>Thu, 09 Jul 2009 00:21:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.satori.org/?p=802#comment-737</guid>
		<description>Wow, someone is trying to remake Kennedy Approach... that&#039;s awesome. :-)  http://www.microprose.nl/home.php</description>
		<content:encoded><![CDATA[<p>Wow, someone is trying to remake Kennedy Approach&#8230; that&#8217;s awesome. <img src='http://www.satori.org/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' />   <a href="http://www.microprose.nl/home.php" rel="nofollow">http://www.microprose.nl/home.php</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Raymond A. Monaco</title>
		<link>http://www.satori.org/2009/06/real-time-flight-control/comment-page-1/#comment-736</link>
		<dc:creator>Raymond A. Monaco</dc:creator>
		<pubDate>Wed, 08 Jul 2009 20:06:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.satori.org/?p=802#comment-736</guid>
		<description>This is really a great game. Simple controls, addictive game play and a simple user interface. I would also say that there are not too many games in this category for the iPhone. I have been playing this game for about 4 months. Great at the doctor’s office.</description>
		<content:encoded><![CDATA[<p>This is really a great game. Simple controls, addictive game play and a simple user interface. I would also say that there are not too many games in this category for the iPhone. I have been playing this game for about 4 months. Great at the doctor’s office.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DRH</title>
		<link>http://www.satori.org/2009/06/real-time-flight-control/comment-page-1/#comment-715</link>
		<dc:creator>DRH</dc:creator>
		<pubDate>Tue, 23 Jun 2009 08:50:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.satori.org/?p=802#comment-715</guid>
		<description>Reminds me of &#039;Kennedy Approach&#039; on the C64 -- 1985 or there about?  It had a great speech engine, for the time, that I can still hear...</description>
		<content:encoded><![CDATA[<p>Reminds me of &#8216;Kennedy Approach&#8217; on the C64 &#8212; 1985 or there about?  It had a great speech engine, for the time, that I can still hear&#8230;</p>
]]></content:encoded>
	</item>
</channel>
</rss>
