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	<title>Comments on: World of Goo is out!</title>
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	<link>http://www.satori.org/2008/10/world-of-goo-is-out/</link>
	<description>Mark DeLoura&#039;s happy place.  On games technology and other things.</description>
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		<title>By: josh wh</title>
		<link>http://www.satori.org/2008/10/world-of-goo-is-out/comment-page-1/#comment-679</link>
		<dc:creator>josh wh</dc:creator>
		<pubDate>Wed, 05 Nov 2008 06:41:04 +0000</pubDate>
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		<description>I haven&#039;t finished it, but world of goo is good fun. There&#039;s some annoying limits (understandable from a programming POV).  Most puzzles&#039; solution set is too small - often only one.  The goo does not stay stretched - triangles are pretty much equilateral.  It shouldn&#039;t cost a gooball to make a connection that doesn&#039;t add a node!  still, overall, it&#039;s a fun little game, playable by almost anyone, very easy and quick to learn, entertaining aesthetics.  love, the sign painter&#039;s best friend.
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		<content:encoded><![CDATA[<p>I haven&#8217;t finished it, but world of goo is good fun. There&#8217;s some annoying limits (understandable from a programming POV).  Most puzzles&#8217; solution set is too small &#8211; often only one.  The goo does not stay stretched &#8211; triangles are pretty much equilateral.  It shouldn&#8217;t cost a gooball to make a connection that doesn&#8217;t add a node!  still, overall, it&#8217;s a fun little game, playable by almost anyone, very easy and quick to learn, entertaining aesthetics.  love, the sign painter&#8217;s best friend.</p>
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