I love this little machine at the San Francisco Airport. It’s in a section at the end of the concourse for United flights, where there are a few science-oriented toys for kids. Every few minutes, if not disturbed, a tornado will form in the smoke. If someone walks past the machine, the breeze they create will slowly push the base of the tornado off the platform and dissipate it. So cool. ![]()
There’s another good picture of a machine like this from the Exploratorium, here on flickr.
Monthly Archives: August 2006
Good Wired article on Sony
There’s a sizeable article in this month’s Wired magazine on Sony and the PlayStation3. It’s basically a broad piece talking about how the PS3 is an expensive box, how it tries to appeal to many divisions of Sony as well as to many different consumers, and also endeavors to push forward Blu-Ray in a similar manner as the PS2 pushed forward the DVD format.
They call out Howard Stringer’s “Sony United” philosophy and point out how it is reminiscent of “Transformation 60″ and other previous efforts to reinvigorate the company.
When I was an employee of Sony I will admit that I was a huge fan of the philosophy “Sony United”. It is clear to everyone who works with Sony or in Sony that the company is a loose collection of nation-states, sometimes with competing interests, and it does not operate as a single cooperative entity. The PSP hardware was one shining example of Sony’s divisions cooperating with each other to achieve a common goal – various pieces of the machine were created in various divisions throughout the company. However, long term, can anyone really say that the PSP has seen that same cooperation post-launch? Where is the UMD player for my home AV system? Why can’t I plug my Memory Stick Pro Duo from my camera directly into my PSP and view all the pictures and videos? And what happened to Sony Connect?
It’s not clear to me that the “Sony United” philosophy ever moved beyond Howard Stringer and press releases. If it had, the company would certainly be much stronger, as it is not just a wonderful idea – it is actually something that could make Sony a powerhouse again. Sony as a company is full of smart and creative people, and its span across electronics and media, as well as its span across the globe, is what gives it an edge over other companies that attempt to focus in a single product area or operate out of a single location. But it takes strong leadership AND getting all the subsidiaries aligned in order to shift the organization. That last part… when will it happen? Will it be in time? I sure hope so.
Check out the Wired article, on a newsstand near you.
Having fun at Gamefest
I’m having a great time at Microsoft’s Gamefest. I have SO much to learn, which of course makes me incredibly happy. I love learning new things. ![]()
The size of this conference is comparable to the Austin Game Conference, or Montreal International Game Summit. I think arguably this is the second largest developer event in the world. With nearly 100 distinct talks, these guys have done a great job in putting on a very pro event with few speedbumps.
It’s been fun meeting all my old “enemies” and bonding over shared frustrations and experiences. We’re of course all facing the same problems – this should be no surprise but of course always is. Similarly I suspect to other “enemies” in the world, whether it’s opposing industry forces or opposing political forces. It always seems that when enemies sit down with an open mind, they find they have a lot of things in common. Why don’t people do that more often?
I know, I know, people like to hold onto their positions and ideals and an “open mind” is truly hard to find. But I’m an idealist. I suppose that’s the position that *I* will always hold onto. ![]()
From overcast Seattle… —Mark
Getting ready for Microsoft Gamefest
I arrived in Seattle today. The airports weren’t bad at all; they weren’t too bad Friday evening either, when I returned to San Francisco from Los Angeles. It is aggravating to have to leave fluids behind, as it makes carting around contact lens fluid in those lousy flip-top containers pretty much impossible. In San Francisco I saw a tour group of young chinese girls forced to leave behind many hundreds of dollars worth of perfumes and lotions. No doubt they were pretty frustrated, too.
I’m in Seattle a few days for the Microsoft Gamefest, and then meetings. This is my first time at a Microsoft event, and I’ll admit it, it feels WEIRD. I’ve seen the game industry from the Nintendo side, and from the Sony side, and of course several times as an impartial party. But overwhelmingly I’ve always had Microsoft as the “other”, so to attend one of their conferences just feels a little odd. They have a great slate of talks, and a huge number of middleware vendors – I’m sure it’ll be a great conference. I’m enjoying getting used to be impartial again, and worrying instead about just making great games.
If news on the Internet is accurate, one of the things Microsoft will talk about tomorrow is XNA Game Studio Express. I’m not completely clear what this is, but if it follows on from the excellent Visual Studio Express products (free compilers and debugging environments for Windows), I have no doubt it’ll be great. The description in the CNet news article describes it as a way for developers to create games for the Xbox Live Arcade service, among other things. I suspect it’s really just an “Express” version of the XNA suite, which I haven’t seen anyone use yet. But frankly I haven’t quite sorted out what the XNA suite is, so maybe I’ll figure that part out first. In any case, this is being pitched to the press as something akin to Sony’s Net Yaroze project, which enabled developers to create games for PlayStation using a mostly-complete development kit. If Xbox is first to the line this generation with a solution for hobbyist developers to program Xbox360, that’ll be another feather in their cap. It would be amazing to see a day where hobbyists can advertise their games in a channel on Xbox Live Marketplace, and receive points for sales to their friends. Can it happen? One can hope.
I’ve been sick for about a week and so this post is perhaps not the most coherent ever.
Lots to do, lots to think about lately. Which is really nice, I must admit!
If you’re here in Seattle for Gamefest, I hope to see you over the next few days!
Full Color Hologram

My former co-worker Guy sent along a link to this amazingly cool tech. I wonder, was it at Siggraph?
It looks like a full-color hologram on a roll-up translucent film. How awesome!